When WotC shut down their forums (for very shaky reasons, in my opinion), I perused them to see which posts I found interesting and wanted to keep for 4E D&D. I’ll keep backups of the ones I liked here 🙂 This is the first one 🙂 [This list is edited from the original post]
Note: You can get up to 4 extra minors per turn (in addition to a move/standard). So you can fill 72 squares per turn with stone (and empty all as a minor). Also, the rule on unsupported blocks is that they stay hovering in place!
- Encase enemies in stone
- A lich is threatening to raise an undead army? Both lich and evil portal encased in stone
- A wave of marauding orcs is about to destroy a city? Not through that giant stone coffin
- Oh, you’ve got phasing? What’s your speed? Let me action point – nowhere for you to go anymore, unless you want to unphase in solid stone
- Remove a wall, blast, fill the wall back up
- Create a pit right under an enemy
- Do a poor “animation” job on a giant golem
- Never get sunburned again
- Climb to the heavens
- Erupting volcano needs a giant stone plug
- Disappointing lack of monolith to your greatness
- Conjure metal cubes repeatedly to feed a Rust Monster, just to see how big it can get
- Turn a random village/city into a labyrinth over the course of a night
- Go and start building literal walls for the dividing lines of various countries
- Redirect a river to flood a non-aquatic monster cave via a trench and dam
- Start trying to make a direct tunnel straight to the underdark, from the bottom of the ocean
- Build a city floating in the clouds, or your dream house (it’ll always have the perfect temperature)
- Create solid gold blocks and retire in style
- Build the buildings you want, where you want them, for free
- Add new landmasses to the oceans and sell them or use them
- Add new oceans to the desert