{"id":296,"date":"2015-06-14T20:17:13","date_gmt":"2015-06-15T01:17:13","guid":{"rendered":"http:\/\/hugodlr.com\/?p=296"},"modified":"2015-06-14T20:17:13","modified_gmt":"2015-06-15T01:17:13","slug":"magic-the-gathering-summer-school-handout","status":"publish","type":"post","link":"https:\/\/hugodlr.com\/?p=296","title":{"rendered":"Magic: The Gathering Summer School Handout"},"content":{"rendered":"<p>Why play Magic: The Gathering?<\/p>\n<ol>\n<li>Helps social skills \/ community aspect<\/li>\n<li>Brushes up basic math skills<\/li>\n<li>Improves reading &amp; comprehension \/ vocabulary skills<\/li>\n<li>Good sportsmanship<\/li>\n<li>Resource management<\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<p>For Brand new players<\/p>\n<ul>\n<li>Basic decks (mostly creatures and basic land)<\/li>\n<li>Mono colored<\/li>\n<li>Explain Card Types\n<ol>\n<li>Lands<\/li>\n<li>Creatures<\/li>\n<li>Enchantments<\/li>\n<li>Sorceries &amp; instants<\/li>\n<li>Artifacts<\/li>\n<\/ol>\n<\/li>\n<li>Basics of combat<\/li>\n<li>Key points to clear up are the differences in land and mana; attacking players, NOT creatures; one land per turn; life IS a resource (especially for the kids playing black); how trample, first strike, and double strike work.<\/li>\n<li>Colors\n<ol>\n<li>White: The color of Justice &#8211; White mages use superior tactics, efficient creatures, and the power of righteousness against their foes. Can focus on healing and restoration, with the ability to utilize many smaller creatures quickly.<\/li>\n<li>Blue: The color of Wisdom &#8211; Blue mages focus on using superior knowledge to gain control of a battle, and slowly gain the upper hand. The power of control. Blue is all about not letting your opponent make his moves, and ensuring your own. It also boasts some of the best draw power in the game.<\/li>\n<li>Black: The color of Ambition &#8211; Black sorcerers are willing to do whatever it takes to win a battle, even if it means sacrificing everything to do so. Black is about one thing, and one thing only: Winning. Even if it means having to hurt yourself in order to hurt your enemy more, or to hurt yourself to get more.<\/li>\n<li>Red: The color of Chaos &#8211; Red conjurers try to win as quickly and dramatically as possible, smashing and burning their way to a quick victory. The color of fire. Red has the ability to burn through your opponent&#8217;s Life quickly, and mercilessly. Red is all about impulse and passion. Act first, think later.<\/li>\n<li>Green: the color of Nature &#8211; Green shamans win duels through the brute force of mother nature, summoning giant creatures to squash their enemies. The power of nature and growth, green focuses on sheer brute force, and power-ups, with the drawback that some of these cards have high mana cost.<\/li>\n<\/ol>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Standard deck building tips:\n<ol>\n<li>pick your most powerful cards, and \/ or combo of cards.<\/li>\n<li>limit the number of colors \u2013 2 is best<\/li>\n<li>pick a theme, or story<\/li>\n<li>choose 15 \u2013 25 creatures<\/li>\n<li>add cards until you have about 36 creatures and other spells (be careful with too many spells that enchant your own creatures!)<\/li>\n<li>add around 24 land cards<\/li>\n<li>your final deck should be 60 cards, with no more than 4 of any card other than basic lands.<\/li>\n<li>play a few games<\/li>\n<li>refine your deck<\/li>\n<\/ol>\n<\/li>\n<li>Basic Deck Types\n<ol>\n<li>Aggro \u2013 lots of damage as fast as possible\n<ol>\n<li>Weenie (lots of small creatures, boosted with some enchants)<\/li>\n<li>Affinity (lots of artifacts that get easier to cast with more artifacts)<\/li>\n<\/ol>\n<\/li>\n<\/ol>\n<\/li>\n<\/ul>\n<ul>\n<li>Suicide black \u2013 burn your own life plus mana to finish opponent faster<\/li>\n<\/ul>\n<ol>\n<li>Burn\/Sligh \u2013 lots of direct damage to opponents health<\/li>\n<\/ol>\n<ol>\n<li>Control\n<ol>\n<li>Mono Blue \u2013 lots of counterspells and bouncing<\/li>\n<li>Mono Black \u2013 card control, creature removal<\/li>\n<\/ol>\n<\/li>\n<\/ol>\n<ul>\n<li>Online Resources\n<ol>\n<li><a href=\"http:\/\/archive.wizards.com\/magic\/tcg\/newtomagic.aspx?x=mtg\/tcg\/newtomagic\/learntoplay\">http:\/\/archive.wizards.com\/magic\/tcg\/newtomagic.aspx?x=mtg\/tcg\/newtomagic\/learntoplay<\/a> &#8211; series of videos on basics<\/li>\n<li><a href=\"http:\/\/www.wikihow.com\/Play-Magic:-The-Gathering\">http:\/\/www.wikihow.com\/Play-Magic:-The-Gathering<\/a> \u2013 another basics<\/li>\n<li><a href=\"http:\/\/magic.wizards.com\/en\/game-info\/gameplay\/how-to-build-a-deck\">http:\/\/magic.wizards.com\/en\/game-info\/gameplay\/how-to-build-a-deck<\/a> &#8211; How to build a deck<\/li>\n<li><a href=\"http:\/\/www.twoevils.org\/html\/mtg\/turn.html\">http:\/\/www.twoevils.org\/html\/mtg\/turn.html<\/a> &#8211; complicated turn by turn structure<\/li>\n<\/ol>\n<\/li>\n<li>Friday Night Magic\n<ol>\n<li>Block Format \u2013 Only uses cards from three expansions (for example: Khans of Tarkir, Fate Reforged, Dragons of Tarkir)<\/li>\n<li>Standard \u2013 current core (2015) + last two expansion blocks (dragons\/fate\/khans + journey into nyx \/ born of the gods \/ theros) \u2013 60 card minimum, no max<\/li>\n<li>Modern \u2013 cards from 8<sup>th<\/sup> Edition\/Mirrodan all the way til today<\/li>\n<li>Commander \u2013 99 cards + 1 legendary creature (or planeswalker) to be the commander of the deck<\/li>\n<li>Check here for more: <a href=\"http:\/\/magic.wizards.com\/en\/game-info\/gameplay\/rules-and-formats\">http:\/\/magic.wizards.com\/en\/game-info\/gameplay\/rules-and-formats<\/a><\/li>\n<\/ol>\n<\/li>\n<\/ul>\n<!-- AddThis Advanced Settings generic via filter on the_content --><!-- AddThis Share Buttons generic via filter on the_content -->","protected":false},"excerpt":{"rendered":"<p>Why play Magic: The Gathering? Helps social skills \/ community aspect Brushes up basic math skills Improves reading &amp; comprehension<\/p>\n<p><a href=\"https:\/\/hugodlr.com\/?p=296\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\">Magic: The Gathering Summer School Handout<\/span><\/a><\/p>\n<p><!-- AddThis Advanced Settings generic via filter on get_the_excerpt --><!-- AddThis Share Buttons generic via filter on get_the_excerpt --><\/p>\n","protected":false},"author":1,"featured_media":297,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[19],"tags":[],"class_list":["post-296","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-magic-the-gathering"],"_links":{"self":[{"href":"https:\/\/hugodlr.com\/index.php?rest_route=\/wp\/v2\/posts\/296","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hugodlr.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hugodlr.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hugodlr.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hugodlr.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=296"}],"version-history":[{"count":1,"href":"https:\/\/hugodlr.com\/index.php?rest_route=\/wp\/v2\/posts\/296\/revisions"}],"predecessor-version":[{"id":298,"href":"https:\/\/hugodlr.com\/index.php?rest_route=\/wp\/v2\/posts\/296\/revisions\/298"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hugodlr.com\/index.php?rest_route=\/wp\/v2\/media\/297"}],"wp:attachment":[{"href":"https:\/\/hugodlr.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=296"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hugodlr.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=296"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hugodlr.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=296"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}